At Guardian Adventures STEM Summer Camps, we inspire our campers to become lifelong learners who want to make a difference in the world. They learn and grow as heroes within interactive stories that are safe, exciting, and educational while learning the tenets of a hero: courage, honor, and compassion.
Choose the outdoor adventure that’s right for your young hero. They can wield a sword and shield as they defend the mythical realm of Sidleterra from monsters and menacing magics, grab their NERF blaster for the battle of a lifetime against a horde of ragged zombies, or harness their superhuman strengths in our brand new Superhero themed adventures. Not only is this a one of a kind educational adventure, but it’s a chance to make new friends from all over the world and master the english language. All of our camps are completely immersive worlds with actors, custom costumes, and special effects, all while incorporating STEM Education.
What is STEM?
We believe that education should be self motivated and following the interest of the students. Our mission is to inspire lifelong learners who want to make a difference in the world. We do this by creating a dynamic, interactive environment where the actions of the students affect the outcome of the adventure. In order to succeed in the challenges they encounter, they have to learn STEM which gives them special abilities necessary for solving the mystery. Many of our campers are kids and teens who love video games because the story and the environment are much like a computer game, but without the computers. So students are running around and getting exercise, making new friends from the USA, and experiencing the thrill of a live adventure.
Our camp specializes in creating a world that reacts to the choices of the students. Our staff meet nightly to write the next day story based on the actions that the students made during the day. We also specialize in getting kids and teens who love video and computer games “unplugged” from the computer and experiencing a live, exciting adventure.
Our overnight camp is currently located at Salem State University, South Campus in Salem, Massachusetts, USA.
You can see more of what we do on our YouTube, Facebook, Instagram, or Twitter.
There is a contact form at the bottom of this webpage or you can call us anytime at (781) 270-4800.
Each session can accommodate up to 120 campers with an approximate current ratio of 70/30 Boys to Girls.
Our current campers are primarily from the United States but we do have about 10% of our campers from other countries such as Korea, Canada, Switzerland, England, and more.
We apply the same standards for international campers as we do for our domestic campers. We accept all genders and campers must be at least 8 years of age on the first day of camp. Comprehension of English is necessary due to safety communication.
Our counselor to camper ratio is approximately 1:5.
The last Thursday of each session is open to parents and family of campers.
Yes we do keep the campers’ phones. We typically allow calls home one day of the week (a Saturday or Sunday). Parents can contact the camp nurse if there is an emergency and our staff will locate the camper and bring them to the nurse’s office for the phone call. Overnight campers are given quiet time each day when they may choose to write a letter. Campers are responsible for their own outgoing postage.
8 am, 12 noon, and 5 pm.
Yes, they are available in the dining hall.
We provide options for both vegetarian and gluten free diets.
Yes.
No, all of the nights are spent in the dorm rooms.
Typically there are 8 to 10 campers per dorm plus staff.
7am wake up call. 8am Breakfast. 9am adventure begins. 12pm Lunch. 3pm day adventure ends. 3:30pm snack. 4-5pm free time or evening adventure. 5pm dinner. 6pm games or evening adventure. 7pm showers and free time. 9pm dorm time. 9:30pm lights out.
No, bedding, fans, and storage is the responsibility of the camper.
Campers are responsible for keeping their clean and dirty clothes organized. We will handle doing the laundry once per week.
20 Celsius.
No, there is no additional charge.
Yes.
Our campers spend their day hiking outdoors from one encounter to another. Encounters revolve around the campers interacting with different characters and their conversations between those encounters. They also spend significant time battling with monsters using foam swords and NERF Blasters as if they were in a video game.
All themes are stories that are based in real-world myths, legends, and literature. Characters that the campers interact with are from these sources and actors are dressed in costumes to represent them.
No. There is no snow in the summertime here in New England (thank goodness).
Our camp has a primary focus of “unplugging” campers and doing hands-on projects which encourage collaboration, problem-solving, and teamwork in our lessons. Some amount of coding may be performed by campers but only as it pertains to developing special skills for the live story. * No personal computers are allowed at camp.
We suggest purchasing costuming and foam swords or NERF blasters as described in our Welcome Manual and on our website.
Yes.
Yes.
No.
North Shore Medical Center.
No.
We can pick up campers at Logan Airport in Boston, Massachusetts. This is about a 45 minute drive from our camp.
Yes.
We always have at least one staff member for trips to and from the airport.
No, all campers must arrive and leave from camp on the appointed day.
“Beneath the realm of sword and sorcery lies a foundation of hard science…Scientific knowledge helps the heroes prevail, so they are motivated to research, consult with their teachers and librarians, and master the content to ensure that their spells don’t backfire,” – NPR
* Disclaimer: All international campers and orginzations interested in participating in a Guardian Adventures STEM Summer Camp require preregistration, a preliminary discussion with the Guardian team, and a basic understanding of the English language to ensure the success of not only the campers, but the adventure itself. Contact us today to begin your adventure. Age ranges of camps can be found here.