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October 25 at 10am EDT on Zoom

16:00 GMT+2 in Geneva, Switzerland

We hope you will join us this year during STEM Week!


Join us for an exciting online adventure:
CERN’s Large Hadron Collider (LHC) has somehow shut down! Help us solve the mystery as you play a role in reassembling the part of the LHC, working as a scientist, an information technologist, or an engineer. This is a Zoom-based interactive adventure designed in partnership with CERN for ages 8-10 and runs 30 minutes. This adventure will be hosted in English.
This is a free an online event funded by Mass STEM Week and developed in full partnership with CERN for ages 8-10


How it works:

Screenshot of kids and teacher on zoom STEM adventure

  1. Register below by October 23rd.  There are limited spots so be sure to register ASAP.
  2. Teachers: You may register as a student and project the screen on your board (in presentation mode), then allow your class to vote on their next move. In this case, we will not need all of your students to register, just you.
  3. Students: You will be emailed instructions with the Zoom link. NOTE: There are no more individual Student spots left. Please fill out to be placed on a waiting list for a possible second future event.
  4. Make sure your name display on Zoom is the same as your registered Student/Class name or you may not be admitted to the event.
  5. You should have some comfort in navigating Zoom reactions and turning on and off your mic. Parents can assist if a student is struggling with the controls.
  6. If you are more than 5 minutes late, you may not be accepted into the event as the game will begin promptly.
  7. You do not need to know any physics in order to participate.
  8. Note: This session will be recorded!


If you have questions  contact us via our website. Are you an educator?  Fee free to share this page so parents can register their students in your class if they are attending individually instead of in presentation mode.
In order to participate, please fill out the form below no later than Thursday, October 24th.  There are limited spots available on each day so please register soon.


This game was developed through a Massachusetts STEM Week grant from the Northeast STEM Network and in partnership with CERN.








  • Zoom links will be sent using this information.
  • Is this registration for a single student or an entire class?

  • Let us know if you have any questions or additional information to add.


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October 18 at 10am EDT on Zoom

(16:00 GMT+2 in Geneva, Switzerland)

THIS EVENT HAS RUN.

CHECK OUT THE FREE PHANTOM PHYSICS COURSE ON HOW TO RUN THIS IN YOUR CLASSROOM.

We hope you will join us next year during STEM Week!


Join us for an exciting online adventure:
Quantum Manor is a grand, mysterious mansion where Dr. Anna Lysis Quark, a renowned particle physicist, once lived. Rumor has it that she discovered a ‘hidden particle’ that could answer unsolved mysteries of the universe, but it vanished with her. Participants need to take on the role of scientists to unlock clues that teach basic physics knowledge while revealing the location of the particle. This is a Zoom-based interactive adventure for ages 8-10 that runs 30 minutes.
This is a free an online event funded by Mass STEM Week for ages 8-10


How it works:

Screenshot of kids and teacher on zoom STEM adventure

  1. Register below by October 17th.  There are limited spots so be sure to register ASAP.
  2. Teachers: You may register as a student and project the screen on your board (in presentation mode), then allow your class to vote on their next move. In this case, we will not need all of your students to register, just you.
  3. Students: You will be emailed instructions with the Zoom link. Teachers only: If Zoom is unavailable to your school, let us know what conference platform you can use.
  4. Make sure to have your name display on Zoom be the same as your registered Student name or you may not be admitted to the event.
  5. You should have some comfort in navigating Zoom reactions and turning on and off your mic. Parents can assist if a student is struggling with the controls.
  6. If you are more than 5 minutes late, you may not be accepted into the event as the game will begin promptly.
  7. You do not need to know any physics in order to participate
  8. If we have a teacher register an entire class as a presentation, we will attempt to find a date/time for your class only.


If you have questions  contact us via our website. Are you an educator?  Fee free to share this page so parents can register their students in your class if they are attending individually instead of in presentation mode.
In order to participate, please fill out the form below no later than Tuesday, October 17th.  There are limited spots available on each day so please register soon.


This game was developed through a Massachusetts STEM Week grant from the Northeast STEM Network and with materials and permission from CERN.


  • Zoom links will be sent using this information.
  • Is this registration for a single student or an entire class?
  • Let us know if you have any questions or additional information to add.


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Live Action Role Play (LARP) provides an engaging and interactive platform that allows participants to immerse in a narrative world and experience stories firsthand. When you integrate STEM (Science, Technology, Engineering, Mathematics) elements it becomes an EduLARP. This lets you not only offer educational opportunities but also add depth and complexity to your story. 

Here’s a step-by-step guide on how to seamlessly incorporate STEM into your EduLARP, amplifying the narrative through scientific intrigue. If you are using our free Universal Game System Lite, we have provided you with examples for each of the themes covered in that LARP system:

1. How will STEM fit into your Story?

Determine how STEM will fit into your story’s universe. Whether it’s a post-apocalyptic world that relies on renewable energy or a medieval setting with rudimentary machines, ensure the science serves the story. 

    • Zombies: Discover the formula to reverse the zombie condition.
    • Medieval Fantasy: Alchemists use techniques to transform elements.
    • Superhero: Science holds the key to amplifying or understanding powers.
    • Space: Exploration is driven by new scientific breakthroughs.
    • Spy: Technology is pivotal for deciphering critical information.
    • Nature Protectors: Science aids in conservation and understanding ecosystems.

2. Which STEM concepts do you want to explore?

Then start identifying the STEM concepts that you want to incorporate into your LARP according to the theme. For example, if you want to focus on engineering, you can use puzzles that require players to create machines or structures. If you want to add math, use puzzles that require players to solve equations or calculate probabilities. This can encourage your players to use their problem-solving skills and also show how to apply STEM concepts in problem solving.

    • Zombies: Delve into biology and viral studies.
    • Medieval: Explore simple mechanics and alchemy.
    • Superhero: Dive into physics and genetic mutations.
    • Space: Astronomy and advanced propulsion systems are key.
    • Spy: The art of cryptography and decoding is paramount.
    • Nature Protectors: Understand ecology and conservation.

3. What kind of STEM vocabulary can you introduce?

To make your LARP more educational, introduce STEM-related vocabulary that players can use to describe the concepts that they are working with. This can include terms like “engineering,” “physics,” or “programming.” By using these terms, players can begin to understand the underlying concepts behind the challenges they are presented with.

    • Zombies: Terms like “antidote”, “contagion”, and “mutation”.
    • Medieval: “Leverage”, “fulcrum”, and “transmutation”.
    • Superhero: “Kinetics”, “mutation”, and “acceleration”.
    • Space: “Orbit”, “gravity well”, and “spectrometry”.
    • Spy: “Cipher”, “algorithm”, and “encryption”.
    • Nature Protectors: “Biodiversity”, “conservation”, and “habitat”.

4. What kinds of props will elevate the experience?

Invest in quality props that simulate real-world STEM equipment. This could range from lab equipment for experiments to simple pulley systems. Authenticity can greatly enhance immersion.

    • Zombies: Microscope slides with “infected blood.”
    • Medieval: Mock alchemical instruments.
    • Superhero: Gadget blueprints.
    • Space: Telescope or star charts.
    • Spy: Cipher wheels.
    • Nature Protectors: Sample collection kits.

5. What puzzles will drive the Narrative?

One way to integrate STEM into your LARP is to create challenges that require players to apply the STEM concepts you introduce to solve problems in a way that the solution pertains to the story. This not only adds a new level of excitement to the game, but it also makes the challenges more exciting by propelling the player through the story.

    • Zombies: Discovering the right biological compound for a cure.
    • Medieval: Crafting a pulley system to draw water during a drought.
    • Superhero: Constructing a gadget harnessing sound waves.
    • Space: Navigating the cosmos using star maps.
    • Spy: Decoding an encrypted message using mathematical sequences.
    • Nature Protectors: Identifying species through DNA analysis.

6. How to deliver the educational concepts?

Whenever players encounter a STEM element, provide a brief educational background. This can be done through NPCs (Non-Player Characters) who are experts in the field or through in-game texts.

    • Zombies: An NPC describes virus transmission.
    • Medieval: An elder explains gear mechanisms.
    • Superhero: A scientist NPC elucidates sound wave principles.
    • Space: An astronaut NPC teaches about constellations.
    • Spy: A mentor figure introduces encryption methods.
    • Nature Protectors: A biologist NPC talks about local flora and fauna.

7. How to allow for Trial and Error?

Real-world STEM often involves hypothesis testing and iteration. Design your challenges in a way that encourages players to think critically, try different solutions, and learn from their mistakes. So plan in enough time during the challenges for failure and new attempts.

    • Zombies: Test various compounds before finding the cure.
    • Medieval: Iterate on pulley design.
    • Superhero: Refine gadget functionalities.
    • Space: Correcting navigation errors.
    • Spy: Testing different decryption keys.
    • Nature Protectors: Hypothesize on the best habitats for species.

8. Where can you incorporate Collaborative Learning?

Easy: Design STEM challenges that require collaboration. For example, a complex machine might need multiple players to operate different parts in sequence. This promotes teamwork and reinforces the idea that many scientific endeavors are collaborative in nature.

    • Zombies: Collaborate to “synthesize” a cure.
    • Medieval: Working together to operate a trebuchet.
    • Superhero: Team up to calibrate a “power enhancer.”
    • Space: Group navigation through a cosmic “minefield.”
    • Spy: Assemble pieces of a deciphered message.
    • Nature Protectors: Collaboratively conduct a “species count.”

9. What’s next?  Seek Feedback and Iterate

After your LARP event, gather feedback from participants on the STEM elements as well as the story and interactions. Understand what worked, what didn’t, and what areas can be improved. Use this feedback to refine your approach in subsequent events.

    • Zombies: Which scientific aspects intensified the survival feeling?
    • Medieval: Were the mechanical tasks engaging and educational?
    • Superhero: Which gadgets seemed most plausible?
    • Space: Was the navigation challenge too easy or hard?
    • Spy: Was the code-breaking sequence intuitive?
    • Nature Protectors: Did the environmental science tasks feel impactful?

The above gives you a starting point for integrating STEM into your LARP.  But remember above all… make your adventure fun and engaging. Incorporate creative storytelling and believable characters that players can interact with, as well as exciting challenges. This is how your players are more likely to want to continue playing and learn more about STEM concepts.

 


 

Guardian Adventures provides consulting and a free LARP for afterschool programs, summer campsamusement & attraction industries, and more.


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EduLARP, or educational live-action role-playing, is a creative and effective approach to learning academic subjects or social emotional learning that has been gaining popularity around the globe. EduLARP involves immersing students (or summer campers) in a fictional world and having them take on different roles within a story or scenario and then complete tasks that are related to the learning topic. 

Engaging and Interactive Learning Experience

One of the most significant benefits of EduLARP is that it offers a highly engaging and interactive learning experience. Instead of just reading textbooks or listening to lectures, students get to actively participate in a fictional or simulated world where they can apply what they have learned inside the story – usually with associated consequences. By immersing students in this way, EduLARP makes learning more engaging and memorable, which can help improve retention and comprehension as well as the transfer of the knowledge into life outside of the learning environment.

Multidisciplinary Approach

EduLARP also offers something traditional schools lack: A multidisciplinary approach to learning. By creating fictional worlds, students can explore a wide range of topics and academic subjects. For example, the EduLARP plot might involve learning about different periods in history so that the students can solve the mystery, while also learning about biology, physics, and chemistry in order to defeat an antagonist. This kind of multidisciplinary approach can help students understand how these subjects are interconnected and even dependent upon each other for the end goal.

Improving Communication and Social Emotional Learning

EduLARP can help improve communication and social emotional learning (SEL) when students take on different roles, interact with one another, and learn to communicate and cooperate effectively in order to complete tasks. This process can help students express themselves, listen actively, and work collaboratively. These skills can be beneficial not just in academic settings, but also in personal and professional settings later in life.

Encouraging Creativity and Critical Thinking

Students must use their imagination to bring their roles to life in an EduLARP and solve problems within the context of the story they are navigating. This requires them to think creatively and come up with innovative solutions to challenges. The scenarios may also make room for mistakes and failure… but with opportunity to continue forward so that the student understands that failure is not the stopping point. Additionally, EduLARP often involves complex plotlines and mysteries that require critical thinking and a variety of different approaches. 

EduLARPs differ from LARPs in that the student actively learns real-world knowledge and applies it within the story.  While in LARP, participants might learn knowledge that is only applicable within the fictional world of that LARP or it may only test the knowledge they already have (such as role playing scenarios for training emergency response personnel). LARPs can contain SEL aspects, but the primary focus of a LARP is entertainment, while the primary focus of an EduLARP is education.

As EduLARP continues to grow, more schools, summer camps, and other informal educational programs will see the depth and breadth of value that this exciting and engaging vehicle for learning has to offer.

 


About:  Guardian Adventures provides free and licensed educational games, adventures, and LARP systems for summer camps, schools, and recreation organizations. 


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