Meghan is the epitome of Intercultural Creativity and discusses what it means to challenge yourself to grow, to be self aware, and to push the boundaries of your comfort zones in order to connect with others and connect with yourself. Listen to From Fire Breathing to Global Escape Rooms – How to Live an Intercultural Creative Life of Adventure with Meghan Gardner.
I attended a week-long conference for educators last year at Harvard Graduate School of Education. One of the speakers asked the audience what kinds of things they had learned that were not from formal classes or schooling. The audience offered a wide variety of topics from investing to woodworking. I briefly considered mentioning my own hobby of fire breathing… but didn’t want to throw the topic off with people wanting to know why the heck I would take up such an activity.
The instructor asked where each person learned their craft. For quite a few, the answer was YouTube. Some learned from friends. And of course, many read books or visited websites. In my case, I hired a professional circus performer because I knew the consequences of a mistake in lighting a big breath of liquid paraffin into a massive burst of flames just inches in front of my face could be quite painful, if not fatal. But the most interesting part about this discussion was the idea that, more than anything else, Informal Education teaches us our learning doesn’t stop when school ends.
Long ago, I read a book called Teaching as a Subversive Activity (Neil Postman & Charles Wingartner). I thought that schools needed a solid dose of this concept. However, not in the common interpretation of “let the kids learn whatever they want to learn” as much as making learning applicable to something of interest to the student. As well, I appreciated the chapter that bestowed upon the teachers the daunting task of helping students develop a strong “BS Detector”. This idea has never been more important than now in the Age of (Mis) Information.
Formal schooling serves a very important function in providing a foundation upon which to build our own inquiries. You will have a hard time getting the information you need to pursue your interest if you do not know how to read and write. You won’t be able to make sufficient estimates or question internet memes that contain questionable statistics if you don’t know math. History, myth, and literature teach us about humanity through time… what we did, why we did it, and whether the climate is becoming ripe for us to repeat atrocities we thought would never come to bear again.
Children need education. And yes, they do need at least some memorization. But as the foundation is being laid, they also need something very different: They need to be encouraged to tackle problems with no clear answer. Even better: Children need to be encouraged to dive into problems that no one immediately knows how to approach with certainty. This is because at the highest level of innovation they will constantly find themselves in the state of “no one has done this before”.
Children need to be encouraged to dive into problems that no one immediately knows how to approach with certainty.
My youngest daughter, Gwen, is working as a Physicist for the summer at CERN in Geneva, Switzerland. They have shut down the Large Hadron Collider and a large team of Particle Physicists are working on a massive upgrade. Gwen is an undergrad at Cornell University and was accepted into a small program to spend the spring semester of her junior year at CERN. This internship was then extended into the summer as she continued her research work. Gwen is the one undergrad on her entire team who are almost entirely PhDs. She was given an assignment to program custom circuit boards for the CMS detector. The upgrade she is working on will go into effect in 7 years.
When Gwen was handed the assignment, she was told that no one knew how to do what she was being asked to do. She would have to figure it out and then report back to the team. They could provide feedback and suggestions… but she was going to have to forge her own path. Meanwhile, the other team members were doing the same with their own assignments. This is because what they are trying to accomplish at CERN has never been done before on any machine, let alone the largest and most complex machine ever created by mankind. This is a pinnacle of informal education in action.
When I talked to Gwen about this, she said that it was a little intimidating at first. Because as a student in school or college, you know you have a teacher, with answers, whom you can turn to if you are truly stumped. In this endeavor, however, everyone is in a constant state of trying to “figure it out”. Since there have been many people in the past who have used coding to accomplish goals that can be related to her project, Gwen spends quite a bit of time reading and researching what others have done. Then, building off of these resources, she combines approaches and tries different paths… essentially just “messing around” with the coding to try and see what fits her objective. She also mentioned that one hurdle she had to overcome was letting go of achieving specific outcomes in a specific time frame – which is what a lot of formal education focuses on. Instead, there are checkpoints where the teams meet and individuals give presentations on their work. The focus is more on showing progress than on having concrete expectations around what is being produced.
I recall one scientist saying that most discoveries come less from having the right answers as much as having the right questions. But having the right questions is often not the focus of formal primary and secondary education (although it tends to get into much more exploration at the college level). Innovation requires us to learn a process of forming an inquiry. We need to let go of the idea that inquiry is innate. We may all be capable of asking questions. But if we lack foundational knowledge, we can waste a great deal of time asking questions that don’t address the challenge.
I don’t think the answer to raising innovative students is to abandon formal education. We do need foundational knowledge in order to build our inquiry. However, I think the strength of Informal Education makes more space for learning the process of inquiry. The process of Informal Learning is self-directed, learner-controlled, and present in most of our lives on a regular basis. It’s part of a child’s daily life when they play, such as building structures out of sticks or containers. As adults, we still come upon this in our own life routinely. Just think of the last time you looked up a solution to a problem you had on the internet.
There are many aspects of Informal Education and Learning that deserve comprehensive discussion and exploration. For example, Formal Education uses the “Push” model of education delivery: Teachers present information that the student receives. Informal Education uses the “Pull” model: Students reach out and locate the information they need to solve the problem at hand. The former is assigned work that is often based in a grade (pass/fail). The latter is utilized by individuals who have an immediate need or interest that is based in performance (how well does it get the job done), to satisfy a curiosity, or for formulate an informed opinion. I see this repeatedly with digital natives (the generations who have grown up with the internet). If they want to know what kind of plant is in front of them, they can take a picture with their cell phone, upload it to the app called Seek, and it displays the name, genus, species, and other important information about the plant.
One of the biggest differences between Informal Learning and Formal Learning, however, is that the learning is driven by the learner and based on the learner’s desired outcome.
One of the biggest differences between Informal Learning and Formal Learning, however, is that the learning is driven by the learner and based on the learner’s desired outcome. Because of this, a higher level of motivation is often a driving factor in the learning process. It is easier to stay focused, work long hours, and be resilient when the learner has ownership over both the process and the outcome. Don’t believe me? Just watch a video-gamer learning a new game. They will ignore sleep and food as they become immersed in the process.
Another important aspect of Informal Education is that failure isn’t just allowable, it’s necessary. Failure is an equivalent building block to success. Knowing what doesn’t work is just as important as knowing what works… and why. Ask anyone involved in innovation and they will tell you a long history of failures that led to the resulting service, product, or discovery. Failure is part of the process – not a punishable offense.
The challenge before us is that Informal Education has to meet the needs of the Informal Learner. With the power of the internet and massive databases of information, the focus can be more about curating information than creating it. However, then we need to figure out how to best present the information in a way that the learner can find it most readily, which is essentially the largest task of most modern search engines. There also has to be a consideration for which medium the information is relayed through – written instructions, video, online mentoring, story-telling, augmented reality? The method is often determined by the learner’s problem:
How urgently is the solution needed?
What are the consequences if the provided answer is wrong?
What is my preferred learning style?
What is my current knowledge base or need for additional context?
There are many more questions that we need to answer. But thankfully, the topic is also the answer. So let’s move forward with the understanding that education doesn’t stop at the school exit.
Let’s explore how and why people learn – both intentionally and incidentally. Presenting information in a manner that is both discoverable and applicable will be our biggest challenge as we collect more and more answers that are stepping stones to problems we have not yet identified. Through this process, along with collaboration and non-stop inquiry, we can inspire the innovation that is necessary for solving the most significant challenges before us… whether that’s how to breathe fire, or how to upgrade a particle accelerator.
About the Author: Since 2001, Meghan Gardner has been creating interactive, immersive, and transformative experiences. As the founder of Guardian Adventures, Meghan’s mission is to inspire personal transformation through immersive learning and deep connections, with the goal of being the leading source for transformative, culturally relevant story-based education.
This summer, I was once again honored to visit Seoul, South Korea as a lead trainer for the STEM Initiative, an educational alliance between ST Unitas (the parent company of The Princeton Review), professors from Harvard Graduate School of Education, and Guardian Adventures.
The trip was filled with training, meetings, visiting local destinations, and a banquet of learning for all of us. As well as meeting our team of 20 teachers and over 100 students, I had the opportunity to interview one of the top executives of ST Unitas who was present at the company’s start: Vision Director Kahee Kim.
My interview with Ms. Kim was eye-opening to me on the cultural differences between Asia and the USA as it pertains to education, business, and even how certain words like “innovation” are defined. If you are interested in knowing more, join me in the LinkedIn group about Informal Education & Learning. I will be posting articles there about various interviews I conduct with individuals from around the world as we explore what Informal Learning and Education is and why it’s important.
Each day, Dr. Uche Amaechi and I would be picked up and brought to Seoul National University. Found in 1946, SNU is considered the most prestigious university in the country (with an international tuition of $5,500 a year – no, that’s not a typo). We trained the teachers in the curriculum based on the story that all of the students are Mars colonists and trying to survive on Mars while also trying to expand beyond the solar system.
On the last day in Seoul, just as we were leaving for the airport, our hosts asked us to chat with the students who had just arrived for the start of the first session of camp. Disregarding the fact that both Uche and I were in our informal travel clothes in preparation for a 14 hour plane trip, we agreed to meet with the kids and cheered them on as they stepped into the educational adventure we helped create. During the meet & greet, we had the opportunity to talk up our Winter Camp where kids from Korea visit the US to attend classes at Harvard and then an immersive adventure at Guardian Adventures.
Outside of working with the generous and diligent students, teachers, and business executives at the STEM Initiative, I was also provided with exquisite culinary experiences, jaw-dropping walks through Seoul’s largest Buddhism temple, and endearing conversations with a number of people about their day-to-day lives and Korean culture.
If you haven’t been to Seoul and have the opportunity, I highly recommend it. It is a very modern city with gorgeous architecture that looks as if it were designed either 100 years into the future or 500 years into the past. It’s immensely clean (the subway station especially) and safe. Many of the residents speak English and are excited about sharing their beautiful city with foreigners.
I came home to discover that Guardian Adventures has been contracted by another international organization to develop educational programs for their clients. We will share more about this project after the news goes public in November. But we are very excited to see our company expanding into the global market and helping students of all ages all over the world learn through our educational adventures. Stay tuned and let’s make this journey together.
About the Author:
Meghan Gardner is the founder of Guard Up, Inc. which owns and operates Wizards & Warriors and Zombie Summer Camps, programs and events. These educational camps and events are STEM and story-based experience where instead of watching movies or playing video games about heroes, mythological creatures, mystery, and adventure, the campers get to live it. Kids and teens spend the summer playing a character of their own design and fighting monsters with foam swords or NERF Blasters, physics, biology, chemistry, and more. Gardner is also a STEM Curriculum Designer for ST Unitas (the parent company of The Princeton Review), a guest lecturer at Harvard Graduate School of Education and other major universities, and an international speaker on the topic of Informal Education and Learning for all ages.
Role playing games like Dungeons & Dragons have an undeserved reputation for being somewhat … nerdy. It’s entirely unfair especially considering the massive benefits that role playing games provide. We wanted to share an article from LifeHacker showcasing the many benefits to be found in the world of RPGs.
Here are a few highlights:
When I first heard about role-playing games, I immediately thought it was something that was just for the nerdiest of nerds out there. I could only imagine how ridiculous it would feel to sit around a table with other people and act like someone—or something—else, pretending to fight goblins and dragons. The entire premise just sounded way “too geeky” for me—even as someone who was way into video games and other “nerdy” things.
Fast forward a couple years, and I found that I was completely wrong. As soon as I took a moment to strip away the facade of monsters and swords, role-playing games revealed themselves to be something far more interesting than other traditional games. Behind the fantasy adventures was a fun social gathering that required you to think on your toes, solve problems, be creative, and ultimately learn how to become a team player. Sound familiar? Yeah, that’s because it’s like every job out there. It turned out that it really wasn’t about the dungeons or the dragons at all—it’s about thinking critically and working like a team.
Playing Cultivates Creativity
Creativity is the bread and butter of role-playing games. They have a certain quality that allows you to transcend typical game interactions. You have real freedom and the ability to move the story forward how you see fit. There are rules for each game, but they are merely the skeleton to whatever story you and your team want to create.
Storytelling is one of the most powerful ways to activate our brains, and role-playing games do this incredibly well. When we tell stories—or experience them—our brains have to process language, the cause and effect of events, and also relate it to our own pre-existing experiences. While you’re playing a role-playing game, your brain is firing on all cylinders.
Playing Levels Up Your Social Skills
When you think Dungeons & Dragons, you probably don’t think social skills—but once again, that’s a stereotype that doesn’t necessarily hold true. Role-playing games are 100% social. You need to be able to talk to other people, express how you feel about certain situations, all in a group of people.
Normally Mars is 33.9 million miles from Earth. But for a few days this past January, Mars got a whole lot closer.
After the success of Guardian Adventures founder, Meghan Gardner’s work on the Mission to Mars STEM summer camps in Seoul, Korea last summer, ST Unitas (the parent company of The Princeton Review and the largest Tech Ed company in all of Asia), decided to send their campers to the USA this winter that would take educational adventures to a whole new level.
Students from Seoul, Korea joined The STEM Initiative, a collaboration between ST Unitas, professors and staff from Harvard Graduate School of Education, and Guard Up’s Guardian Adventures. This first of its kind collaboration integrates traditional STEM-based learning principles with informal education — experiential and student-driven processes that foster learning through hands-on activity.