In last Wednesday evening’s Junior Instructor Traning Program, our instructors and our teens had a lengthy conversation about the values and key points of effective communication. What makes communication succeed or fail? Why is it important? What does effective communication look or sound or feel like?

The students had excellent answers, like “explaining your opinion with respect to the other’s,” “staying calm, even when upset,” and “speaking directly to the other person, not around them.” Then, one student made an intriguing point: The way we share our ideas is only one half of the story, one half of effective communication. The second half is letting the other party share what they think, taking it in, and acting upon what they’ve added to the conversation. This was the real lesson the instructors were trying to teach.

In that spirit, Guardian Adventures is committed to effective communication with our members, campers, and their supportive families. Our weekly UpDates are our way of letting you all know what’s going on with us. But effective communication, as our young hero pointed out, is a two-way street. That’s why we’re implementing a new feature into our weekly newsletters.

Beginning today and moving forward, our UpDates will host a weekly question with an open ended answer section for our customers. This is an opportunity not only for our heroes and their families to tell us what they think, but for us to act that information and improve every aspect of what we do. You are our most valuable allies, and we want to know what is important to you.

So, without further ado, let us present our first weekly customer question. We’re excited to hear what you have to say. And, as always, thank you for all the incredible support these last twenty years. Go Go Guardians!


In our NERF universe, we’ve seen robots, psychics, and more zombies than you can shake a foam sword at…but why stop there? We’re big fans of “what if.” What if there was a new class of character for the NERF-verse? What if we could flip the world on its head? What if we introduced Super Heroes into the world? Well, guess what. We just did.

The “Sups” will be making their official Guardian Adventures debut and joining the lore of Sidleterra at our NERF Adventure Night this Friday, the 15th. They will then become a steadily rocking piece of the NERF-verse, in our summer camps, MLK Full Day Adventure, as well as all NERF Adventure Night’s to come. Curious how it all works within the story? Here’s what’s planned:

Technology has far surpassed its potential and complexity as predicted by modern experts. The constant meddling of unethical and taboo science from illegal organizations like X-Corp, Q-Cure, terrorist organizations, and mad scientists has reached a tipping point. Super powers are now a modern threat and commonplace to Siddleterra. Interdimensional travel has opened the door for superior evil to take more concrete forms within the realm. 

The first documented evidence of super powers was discovered when Zee Corp began experimenting with Z-Weapons and alien technology. Shortly after, separatist group of ethically questionable scientists broke off to form X-Corp which began heavily using Z-Weapon technology to produce “Super Soldiers.” Simultaneously, Q-Cure was started upon the recovery of The Elixir of Life, discovered by the heroes in the far future.

There’s been a fallout of Zee Corp and other government agencies trying to prevent total destruction and world domination from a new threat every other summer. Radiation, diseases, mutations, time fluctuations, and powerful discarded artifacts have affected an unknown number of communities and caused the transformation or evolution of those exposed into something more…super.

The powers are attributed to the class of Sup. There are big Brutes, smashing and slamming their way through the enemy. Psion heroes sneak past the obstacles using their invisibility and cunning. Next in line, we find the Gadgeteers, using holograms and sticky traps to contain and distract their foes. Finally, the Sups host Elementals. The Elementals are mutated beings with supernatural command over the elements of the natural world. Fire, water, air, and earth are the tools of these Sups, usable as both protection and weaponry. What if two Elementals combined fire and water? What if a Brute and Gadgeteer worked together to surprise an enemy in heavy armor? We’re almost ready to find out.

If this doesn’t sound like something you want to explore, no problem.  All current Defender Divisions are still part of the universe.  Your characters can progress as they have been and you can experience the adventure as you have since you started.  The new Sup class is just an addition that allows those that want to try something different a new range of new opportunities in the world of Outpost 379.  Together, Defenders and Sups just might have a chance to save the human race!

If you feel ready to pick your powers and get super in our NERF-verse, you can sign up for this Friday’s NERF Adventure Night. Best of luck to our new Sups! Use your powers wisely, work together, and remember to always ask “what if.”


As heroes of all ages marched towards The Castle doors they could see colorful lights dancing across the drawbridge. The faint sound of laughter and swordplay echoed throughout the courtyard. The doors opened and a wild cast of creatures welcomed attendees into the evening with promises of fellowship and hints of mystery beginning to unfold.

It all began with the residents of Sidleterra throwing a gigantic potluck dinner, provided by Guardian Adventures and various families in attendance. Once every belly was full, the heroes were led to witness a ceremony between the Fae. This ceremony was to mark the passing of a magical Orb that helps to control and power the seasons.

As Lord Summer was passing off the Orb to his brother, Lord Autumn, a dark figure darted between them, snatching the Orb and disappearing into the shadows. Confused and disgruntled, Lord Autumn accused Lord Summer of trying to prolong his season. Lord Summer denied that he had anything to do with the theft. He then called upon our heroes of Sidleterra to explore every nook and cranny of The Castle, pleading with them to discover the truth and save his name.

The heroes began their quest for truth. Within The Castle, they found a Cooky Carnival that Spring created, a battle ground overseen by Autumn, a realm of Lord Summer where he told grand stories of the Fae, and finally a realm in which Lord Winter displayed the ways of ice and snow.

There was something to be seen, something to be done, and something to learn in every realm, but the Orb remained missing. The mystery was growing as time began to run out for the falsely accused Lord Autumn. To raise the spirits of our disgruntled Fae, the heroes performed traditional Morrocan songs and dances, taught by special cultural guests brought by Guardian Adventures.

Many heroes had noticed by now a dark and menacing figure meandering the hallways. Garbed in a black suit, shades, and scowl, the being introduced himself as Mr. Styx. As the night came to a close, our heroes were called to Mr. Styx’s office and asked what they had learned of the Orb’s theft.

After much discussion, a being named Aicha was called forward. She willingly returned the magical Orb to the Fae so that the seasons could pass properly. She explained that a dark version of herself was the one who had taken the Orb in first place, but was not able to explain further. Mr. Styx bid our heroes leave his realm, and they returned to the world outside of Sidleterra.

After the adventure, our older heroes were invited to a masquerade ball to continue with festivities in true Sidleterra style. The ball was themed as a semi-formal dance, although many costumed characters still roamed the room. Every face boasted a smile, which is no surprise considering that the ball was kicked off by a fire spirit, breathing flames high into the night sky.

The evening was a smashing success. From the wonderful food provided by our families to the comradery and teamwork in the adventure and masquerade ball, we at Guardian Adventures would like to say thank you to all who made it a night to remember. We hope that this event has sparked your hero’s curiosity of what’s to come this summer and properly put forth our gratitude for all that you, the parents and guardians, do. We couldn’t be what we are today without your incredible support. So, here’s to the Day Of The Dead and here’s to another summer of adventure…

Modal dialog

You won't be able to dismiss this by usual means (escape or click button), but you can close it programatically based on user choices or actions.


Request Brochure

  • This field is for validation purposes and should be left unchanged.

Ask Something